The report on Mobile Augmented Reality Market offers in-depth analysis on market trends, drivers, restraints, opportunities etc. Along with qualitative information, this report include the quantitative analysis of various segments in terms of market share, growth, opportunity analysis, market value, etc. for the forecast years. The global mobile augmented reality market is segmented on the basis of type, application, and geography.
The global Mobile Augmented Reality market was valued at US$ XX.X Mn in 2018 and is projected to increase significantly at a CAGR of x.x% from 2019 to 2028.
Mobile Augmented Reality Market Scope:
By type, the market is segmented into Tag Type AR, and Unlabeled Based AR. By application, the market is divided into Smartphones, Tablets, Personal Digital Assistants, Smart Glasses, and Wearables.
Based on geography, market is analyzed across North America, Europe, Asia-Pacific, Latin America, and Middle East and Africa. Major players profiled in the report include Google, Qualcomm, Microsoft, Infinity Augmented Reality, Samsung Electronics, Blippar, Daqri, Wikitude, Metaio, Catchoom Technologies, Atheer, and Aurasma.
Key Market Segments
TypeTag Type AR
Unlabeled Based AR
Application
Smartphones
Tablets
Personal Digital Assistants
Smart Glasses
Wearables
Key Market Players included in the report:
Qualcomm
Microsoft
Infinity Augmented Reality
Blippar
Daqri
Wikitude
Metaio
Catchoom Technologies
Atheer
Aurasma
Reasons to Get this Report:
In an insight outlook, this research report has dedicated to several quantities of analysis, industry research (global industry trends) and Mobile Augmented Reality Market share analysis of high players, along with company profiles, and which collectively include about the fundamental opinions regarding the market landscape; emerging and high-growth sections of Mobile Augmented Reality Market; high-growth regions; and market drivers, restraints, and also market chances.The analysis covers Mobile Augmented Reality Market and its advancements across different industry verticals as well as regions. It targets estimating the current market size and growth potential of the global Mobile Augmented Reality Market across sections such as also application and representatives.
Additionally, the analysis also has a comprehensive review of the crucial players on the Mobile Augmented Reality Market together side their company profiles, SWOT analysis, latest advancements, and business plans.
The analysis objectives of the report are:
To equitably share in-depth info regarding the crucial elements impacting the increase of industry (growth capacity, chances, drivers, and industry-specific challenges and risks).
To know the Mobile Augmented Reality Market by pinpointing its many subsegments.
To profile the important players and analyze their growth plans.
To endeavor the amount and value of Mobile Augmented Reality sub-markets, depending on key regions (various vital states).
To analyze Mobile Augmented Reality Market concerning growth trends, prospects, and also their participation in the entire sector.
To examine and study the Mobile Augmented Reality Market size (volume & value) from the company, essential regions/countries, products, and application, background information from 2015 to 2020, and also prediction to 2031.
Primary worldwide Mobile Augmented Reality Market manufacturing companies, to specify, clarify and analyze the product sales amount, value and market share, market rivalry landscape, SWOT analysis and development plans next coming years.
To examine competitive progress such as expansions, arrangements, new product launches, and acquisitions on the market.
1. Mobile Augmented Reality Market Introduction
1.1. Definition
1.2. Taxonomy
1.3. Research Scope
2. Executive Summary
2.1. Key Findings by Major Segments
2.2. Top strategies by Major Players
3. Global Mobile Augmented Reality Market Overview
3.1. Mobile Augmented Reality Market Dynamics
3.1.1. Drivers
3.1.2. Opportunities
3.1.3. Restraints
3.1.4. Challenges
3.2. PESTLE Analysis
3.3. Opportunity Map Analysis
3.4. PORTER’S Five Forces Analysis
3.5. Market Competition Scenario Analysis
3.6. Product Life Cycle Analysis
3.7. Opportunity Orbits
3.8. Manufacturer Intensity Map
4. Global Mobile Augmented Reality Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Type, 2012-2028
4.1. Global Mobile Augmented Reality Market Analysis by Type: Introduction
4.2. Market Size and Forecast by Region
4.3. Tag Type AR
4.4. Unlabeled Based AR
5. Global Mobile Augmented Reality Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Application, 2012-2028
5.1. Global Mobile Augmented Reality Market Analysis by Application: Introduction
5.2. Market Size and Forecast by Region
5.3. Smartphones
5.4. Tablets
5.5. Personal Digital Assistants
5.6. Smart Glasses
5.7. Wearables
6. Global Mobile Augmented Reality Market Value ((US$ Mn)), Share (%), and Growth Rate (%) Comparison by Region, 2012-2028
6.1. North America
6.1.1. North America Mobile Augmented Reality Market: Regional Trend Analysis
6.1.1.1. US
6.1.1.2. Canada
6.1.1.3. Mexico
6.2.1. Europe
6.2.1. Europe Mobile Augmented Reality Market: Regional Trend Analysis
6.2.1.1. Germany
6.2.1.2. France
6.2.1.3. UK
6.2.1.4. Russia
6.2.1.5. Italy
6.2.1.6. Spain
6.2.1.7. Rest of Europe
6.3. Asia-Pacific
6.3.1. Asia-Pacific Mobile Augmented Reality Market: Regional Trend Analysis
6.3.1.1. China
6.3.1.2. Japan
6.3.1.3. Korea
6.3.1.4. India
6.3.1.5. Rest of Asia
6.4. Latin America
6.4.1. Latin America Mobile Augmented Reality Market: Regional Trend Analysis
6.4.1.1. Brazil
6.4.1.2. Argentina
6.4.1.3. Rest of Latin America
6.5. Middle East and Africa
6.5.1. Middle East and Africa Mobile Augmented Reality Market: Regional Trend Analysis
6.5.1.1. GCC
6.5.1.2. South Africa
6.5.1.3. Israel
6.5.1.4. Rest of MEA
7. Global Mobile Augmented Reality Market Competitive Landscape, Market Share Analysis, and Company Profiles
7.1. Market Share Analysis
7.2. Company Profiles
7.3. Google
7.3.1. Company Overview
7.3.2. Financial Highlights
7.3.3. Product Portfolio
7.3.4. SWOT Analysis
7.3.5. Key Strategies and Developments
7.4. Qualcomm
7.4.1. Company Overview
7.4.2. Financial Highlights
7.4.3. Product Portfolio
7.4.4. SWOT Analysis
7.4.5. Key Strategies and Developments
7.5. Microsoft
7.5.1. Company Overview
7.5.2. Financial Highlights
7.5.3. Product Portfolio
7.5.4. SWOT Analysis
7.5.5. Key Strategies and Developments
7.6. Infinity Augmented Reality
7.6.1. Company Overview
7.6.2. Financial Highlights
7.6.3. Product Portfolio
7.6.4. SWOT Analysis
7.6.5. Key Strategies and Developments
7.7. Samsung Electronics
7.7.1. Company Overview
7.7.2. Financial Highlights
7.7.3. Product Portfolio
7.7.4. SWOT Analysis
7.7.5. Key Strategies and Developments
7.8. Blippar
7.8.1. Company Overview
7.8.2. Financial Highlights
7.8.3. Product Portfolio
7.8.4. SWOT Analysis
7.8.5. Key Strategies and Developments
7.9. Daqri
7.9.1. Company Overview
7.9.2. Financial Highlights
7.9.3. Product Portfolio
7.9.4. SWOT Analysis
7.9.5. Key Strategies and Developments
7.10. Wikitude
7.10.1. Company Overview
7.10.2. Financial Highlights
7.10.3. Product Portfolio
7.10.4. SWOT Analysis
7.10.5. Key Strategies and Developments
7.11. Metaio
7.11.1. Company Overview
7.11.2. Financial Highlights
7.11.3. Product Portfolio
7.11.4. SWOT Analysis
7.11.5. Key Strategies and Developments
7.12. Catchoom Technologies
7.12.1. Company Overview
7.12.2. Financial Highlights
7.12.3. Product Portfolio
7.12.4. SWOT Analysis
7.12.5. Key Strategies and Developments
7.13. Atheer
7.13.1. Company Overview
7.13.2. Financial Highlights
7.13.3. Product Portfolio
7.13.4. SWOT Analysis
7.13.5. Key Strategies and Developments
7.14. Aurasma
7.14.1. Company Overview
7.14.2. Financial Highlights
7.14.3. Product Portfolio
7.14.4. SWOT Analysis
7.14.5. Key Strategies and Developments
8. Assumptions and Acronyms
9. Research Methodology
10. Contact